List
Isometric Camera Controller 3D – Godot Engine
Introduction Hello everyone, this post is about setting up an Isometric Camera Controller for the Godot Engine. This controller enables us to grab, rotate, zoom, and edge pan the camera similar to other Real-Time Strategy (RTS) games. For this guide, I will be using Godot version 4.2.2, and the scripting …
How to Setup Visual Studio with Godot Engine
Hello everyone, In this post, we’ll walk through setting up the Godot Engine with Visual Studio so we can launch and debug our game directly from within Visual Studio. For this we need the latest versions of both Visual Studio and the Godot game engine (.NET runtime). Once you’ve downloaded …
Godot Engine – Build Custom Grid System using C#
Hello everyone, this post demonstrates how to build a custom grid system that can be utilized for various purposes such as pathfinding, heatmaps, grid-based building systems, grid-based combat systems, and much more. This grid system leverages the generic features of the C# language. It enables you to store and manage …
Scene Management with Loading Screen – Godot Engine
Hey everyone, In this post, we’re diving into a topic that’s crucial for any game developer: scene management. Specifically, we’ll be exploring how to level up your scene transitions by implementing a threaded loading approach, complete with a loading screen. In game development, efficient scene management is crucial for creating …
Google Play Game Services in Godot using C#
In this article, we’ll talk about how to integrate Google Play Game Services into Godot using C#. This can be achieved using two approaches. One method involves creating a custom plugin utilizing the available SDK, while the other leverages existing plugins. We’ll focus on utilizing an available plugin to seamlessly …